Dragon quest 11 battle system reddit. You have to go on a quest after being called to the castle.

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Dragon quest 11 battle system reddit Because imo it's mechanically the best Dragon Quest game. Dragon Quest does not make massive changes to the combat system from game to game. But it didn't happen often with me. When Serenica goes back in time, it's at the end of the game, the whole game timeline is wiped out, just like the Act 2 timeline is wiped out when the Luminary does it. Those who played Dragon Quest until now will still feel at home”. More posts you may like r View community ranking In the Top 5% of largest communities on Reddit. More or less met my expectations for a dragon quest game. Play just about any other game first unless you love MMOs or know Japanese/Chinese. Every monster has some weakness and magic is almost always effective. Instead of entering all your characters commands at once and then seeing it play out, you only enter a character's command when it's their turn. Just the travel from Cobblestone to Heliodor or the Manglegrove will give you an idea of how much tougher the game will be. The reason I started playing this (my first dragon quest game) was because of the "love letter" review of it by Tim Rodgers during his time slaving away for Kotaku. So in 2020 if you asked me what game had the best turn-based combat I would say Dragon Quest 11. the DQVIII music outside of battle is much more soothing. The unspoken rule of Dragon Quest is that whatever the current iteration is, that's the best place to start. Although even without the Sword of Light at level 99 it shouldn’t put up an unreasonable amount of challenge. Dragon Quest 11 if you want solid tried and true turn based gameplay. The world is vibrant and really pretty to explore, and a very decent size, and the monsters and characters are all well designed. Even with the recent SouthEast Asia release announcement, there's still very little indication of an official English localization at this juncture. Despite all the changes jrpgs have done and companies leaning more towards action for the hyper types, Dragon Quest was a bastion and it being so unchanging actually made it stand out This take always bothers me so much. I want suggestions for what game that I should play after Dragon Quest 11? I’m a beginner at RPG games but they seem to be the games that I’m the best at playing. gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing Yakuza like a dragon and like a dragon infinite wealth aren't just based on dragon quest, the protagonist only views the world as a jrpg because he's obsessed with it. Or check it out in the app stores   Dragon Quest 11 is now one of my most favorite video games of all time Catch every Temtem, battle other tamers, customize your house, join a friend's adventure or explore the online living-world! Members Online. But nothing about it strikes me as being Also just for reference, party order does matter, the farther left a party member is, the more likely they are to be targeted by an enemy. My favorite of the series and will always be near the top of my favorite list. It’s the “mom’s meatloaf” of JRPGs. Much shallower if you consider Pokemon's competitive capabilities. The rest of it. I read your second point as "I want Dragon Quest to stop being Dragon Quest", just like the posts we get all the time about "modernizing" the battle system and other crap. Skip to main content. Dragon Quest is one of the very few games that are stuck in a past era for all the right reasons. Add the monster designs to that mix and the grind turned into a joy for me. FF10 had the Sphere Board aswell as changing the Battle System again. Maybe when the character dies in battle, it wilts A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. I think they took DQX's battle system as a basis, potentially considering bringing that on to a single player DQ game during early development stages. Dragon quest 11 is I think; objectively; the better Get the Reddit app Scan this QR code to download the app now. Ni No Kuni has a monster / collection and evolution aspect. I finished DQ 11 and it was easier for with that on than DQ8 was back on the ps2. Honestly the Overworld theme is the main thing that irritates people, and that actually changes (to something much greater Get the Reddit app Scan this QR code to download the app now. Truth be told I haven't reached the end, but it's a thoroughly enjoyable experience. Overview. Too bad the graphic side of dragon quest 11 on the xbox So I was excited to try 11 because it was releasing on PS4 and it looked absolutely gorgeous. So definitely line them up from toughest to squishiest. Hope it gets translated. the boss' agility and predict ahead based on that is a cool mechanic; but on the other, there's nothing stopping the git just taking two high-powered melee swings at a single character which even the biggest brain DQ player can't guess is going to happen to them there-and-then. Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 Well when you have extra's in your party (post game spoilers)like vince in that one battle they can fully interact (fight, healed by multi/omniheal, get hit by multitarget enemy spells etc) You can't target them yourself for healing and buffs though and they're seemingly invincible with an endless mana/item pool so I'm not sure how it fully And for that matter, the battle system in this game is more like FFX where you're meant to be constantly swapping characters in and out of the active party for each fight. The battle system works, the story works, the soundtrack works (barely), the visuals are nice and the world is nice. So, as you stand at the crossroads of your Dragon Quest narrative, pondering whether to trudge along the beaten path or venture into the wild unknown of modern gaming, remember, Dragon Quest isn’t just a game; it’s a narrative tapestry woven with the threads of tradition, a gentle embrace in a world that often forgets the comforting warmth The buff/debuff focus on spellcasting and similar approaches that sometimes make status effects more efficient than pure damage spells is something that, through time, I feel has held up better as a very accessible turn-based battle system than older Final Fantasy's "hitpoint damage races" focusing exclusively on elemental weakness that was This subreddit is dedicated to providing programmer support for the game development platform, GameMaker Studio. I love the world, the VO is awesome, the environments are gorgeous. . Does the battle music ever change cuz so far very repetitive and annoying imo. It feels like the cpu randomly picks the camera angles rather than a person having manually designed this camera system for each attack individually. Hi everyone, I hope you all enjoyed the new Dragon Quest news during the direct but we have more Dragon Quest stuff to share with you all! We just recently got to spend some hands-on time with the new Dragon Quest III HD-2D Remake, and Get the Reddit app Scan this QR code to download the app now. > As for Sugiyama, he'll likely be dead or retired soon enough, might as well get what songs they still can out of him. Moving does nothing except change the angle you’re viewing the battle from. Other RPGs (which I like too, don't get me wrong) nowadays almost all have their gimmicks like press turn, ATB, the weird FFX style battle system (okay, that one I'm not the biggest fan of), but few other RPGs devote themselves to making a Get the Reddit app Scan this QR code to download the app now. Radiant Historia (available on the 3DS in Perfect Chronology) has a fairly quick plot, simple progression system, and fast-paced battles. Especially towards the end I found myself spending more time in the menu to manage my The music itself is very good. The world faces an evil. You meet new characters. Hi guys, I'm about to start Dragon Quest XI and am looking for some spoiler-free opinions/straightforward guides on the best A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. View community ranking In the Top 5% of largest communities on Reddit. Story ranges from good to okay. Music is eh. I highly highly recommend playing DQ11 (and 8 and 7, those 3 are my favorites). A generation grow up with playing dragon quest and changing the battle system would actually cause an uproar so they provide QAL like Also a very good game but a completely different experience. The game cuts out all the stupid things to let you get to the good stuff easily. And the final boss themes. Anyone that loved a good story I always recommend Tactics Ogre: Reborn. Or check it out in the app stores A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. It is the most visually DQ4, I have it on DS and it's the one I play the most on that system. Or check it out in the app stores then battle system if that matters (my favorite jrpgs rae ff6/ 7remake, chrono trigger) The story in Dragon Quest 7 is better than 11. Top posts of January 11, 2020. There is no opportunity to have a slower character heal after two enemy attacks on the same character, which could fall if RNG dictates that all four, or whatever, attack the same one. Second, the battle system. It is "I heard that Dragon Quest X is going to be announced for official release soon!" DQX (Online) has been out for a decade and quite a few of these rumors have come and gone in that time. There's also Mega Man X: Command Mission, which is almost an exact copy of FFX's battle system Which battle system do you prefer? Just wondering what people like more. Members Online So I may be wrong about this, but doesn't the recent announcement mean that the original DQ Trilogy is finally out of Nintendo and Mobile jail, wouldn't this be the first time they can all be played on PlayStation, XBox, and PC? For Dragon Quest XI: Echoes of an Elusive Age on the PlayStation 4, a GameFAQs message board topic titled "Whats the reason for moving around during combat?". Also the battle system is a lot more clunky in 2D because it requires you to choose all your party's moves at the start of the turn rather then going in order It was just a really good first impression and it was just a wonderful experience for me. full control, I find with auto battle that the characters use the worst moves in an Because they want to turn into a mass production oriented developer, you can see in that they discovered a formula that works and they are pasting it in every game they make, and for the side they try to get into other mass production genres like battle royale, the turn based games have be en put to the side and relegated to just AA because they think it's not profitable as a mass Absolutely. Dragon Quest 11 for the Pep Point system, and similarly so Persona 5 for those group attacks. It feels like gameplay ripped from 1992. I had fun, it was easily the best of the Erdrick Trilogy, but good lord is that a low bar to cross. The game is a drag, lots of walking, not much fighting (and the battle system itself didn't really hit the spot for me). So I buffed the party against breath attacks and sure enough that was the winning strategy. Deleting past comments because Reddit starting shitty-ing up the site to IPO and I don't want my comments to be a part of that. The combat is pretty basic, but if you turn on the Stronger Monsters modifier when starting a new game (basically hard mode), the game requires you to actually think in battle instead of just For the battle system, each character can use a few different weapons. Dragon Quest XI is a distilled, energetic, mathematically elegant epic that takes what I love most about traditional dungeon crawlers and masterfully iterates on the formula. Free form a lot of the times if you don't control it manually has characters off screen and you don't even see attacks/damage and effects that happen to them since it centers on the character you last grinding in dragon quest games is done through hunting metal slimes and exploiting certain abilities that grant additional experience or spawn additional enemies. Members Online I'm spending 2024 playing through all accessible versions of every numbered Dragon Quest entry, one game per month, and then drawing some commemorative fan art for each game I Yeah, to be honest, I think on the one hand having to keep an idea of your party members' vs. I love many of the stories, the worlds, and the casts of characters. But I never would've stuck around to find all of that if I wasn't a fan of the classic menu driven turn based JRPG combat system. There is a command in the menu for it. Octopath Traveler 2 has turn based with a twist and a neat job system. It Dragon Quest 10-- a bunch of systems -- This was an MMO never released in English. I wouldn’t get Dragon quest builders personally the others have so much more “in depth” features. 8 introduced the tension mechanic where instead of a normal turn action your characters (and enemies) can store up energy to multiple tiers to Like in old DQ games, 2D mode is player input, their attacks, then enemy attacks. Or check it out in the app stores   Dragon Quest 11 is everything good about 8 but better a cast of fun and colorful characters, a simple-yet-fun battle system, good music, lots of big and unique towns. 8, 9, and now 11 are the ones that really splashed into the west. i did enjoy 11's refinement and slight modernization of the combat system from per party turn to per character turn. Hey guys, so i stumbled across the dragon quest 3 remake the other day on youtube, it seems similar to octopath traveler's art style, the music in the trailer also stood out to me as a beautiful track. What is strange is serenica going back in time, but the game timeline remains as it was. Dragon Quest and Final Fantasy games are the only JRPGs I can handle. Members Online I'm spending 2024 playing through all accessible versions of every numbered Dragon Quest entry, one game per month, and then drawing some commemorative fan art for each game I 42 votes, 69 comments. My $0. Or check it out in the app stores The battle system is an ode to dragon quest. As a long time DQ fan, a Dragon Quest game with the overall tone of something like a Shin Megami Tensei game would be pretty interesting IMO. Bravely Default (though Second: End Layer in particular for best game) because the titular Brave and Default battle system is a great idea, and makes the usual Block command actually feel worth a A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. It's just one of the best jrpgs ever made XBC2 has a deeper story but you will spend a fucking eternity in the menus and the battle system requires a PhD to master I used free form for a while but since I don't care about adjusting the camera and it makes no real difference in battle I switched to classic. Dragon Quest is a series of traditional turn-based Japanese Role-playing games (JRPGS) that feature colorful enemies, heartwarming music, a strong sense of character, intriguing stories, and solid gameplay. I've been playing Dragon Quest 11 on PC these past couple weeks (about 30 hours in) and can't help but think how amazing it would be if this game literally had a Pokemon skin over it. DQ combat can be very strategic if you let it. Keep pushing through it. The final layer of Dragon Quest XI’s battle experience is the most mysterious: the “pep” system. Since "modern-ish" is rather broad for you, you could try the more recent Dragon Quest games. You can play on Switch or Xbox, it’s got a fun party, world, and battle system. Compared to DQ8, the battle system is a lot smoother and forgiving on turns. Members Online I'm spending 2024 playing through all accessible versions of every numbered Dragon Quest entry, one game per month, and then drawing some commemorative fan art for each game I A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. Reply reply This is Reddit's home for Computer Role Playing Games, better known as the Dragon Quest XI, like most Dragon Quest games, tells its story in a fairly straightforward way. Dragon Quest was slower but the game was longer and had a better I'd estimate you're maybe 25% through the main story. The battle system is basically just press A and it’s rarely relevant (when it is urgh IYKYK) but the building is cute and fun. The cast was interesting but they were "light" on backstory and generally the whole game had a light tone, which made it hard for me to care about anyone. GameMaker Studio is designed to make developing games fun and easy. As it is, its just about as deep as Pokemon. I noticed them more. Advanced classes are battle master paladin magic soldier ranger super star and sage dancer and jester Basic classes are warrior priest wizard martial artist bandit Overall, I've always thought Dragon Quest VIII just isn't compelling enough. If you're in the mood for something classic in structure but with some modern QoL improvements to keep it approachable, then go with this. Dragon Quest 11 was a great game for me, but it definitely has flaws. 10h? I was playing 3DS right after, but both at the same time, since I don't know Japanese. 02: I'm pretty sure it doesn't. When you go to church, the preist says, "if the almighty wills it. Basic and advanced classes for Dragon Quest X Offline version which will be released on 15 September in Japan. The Reddit home for PlayStation 5 - your hub for PS5 & VR2 news and discussion. reReddit: Top posts of 2020     TOPICS. Or check it out in the app stores I've been trying to play dragon quest, since dragon quest 11 is coming to xbox and it's on gamepass, so i will play the game on december, but what's the best dragon quest to start with? first and foremost due to how the Battle System was A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing soundtrack, and much more 19 votes, 16 comments. One of Dragon Quest’s oldest traditions is what game designers call “hidden information From DQ7’s legacy world and on, the legacy worlds are in 3D! (I don’t know if DQ5 has a part in 3D since I don’t think I completed it). Dragon Quest XI Interestingly DQXII has been confirmed to have changes to the battle system. Also, you might want to try entering the battle with at least 5 units pepped up, 4 of which being the frontline units. DQ8 is a popular game and the music is incredible. Members Online So I may be wrong about this, but doesn't the recent announcement mean that the original DQ Trilogy is finally out of Nintendo and Mobile jail, wouldn't this be the first time they can all be played on PlayStation, XBox, and PC? A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. View community ranking In the Top 1% of largest communities on Reddit. Let’s get into it! The Good: The battle Dragon Quest is actually really old and became a part of Japanese culture and a nostalgic relic. Where as I can stomach the battle theme in the midi version, the orchestral version And Dragon Quest 11 helped revitalize my interest in gaming. But I do find it a shame that Dragon Quest can probably never evolve much from its current formula. You have to go on a quest after being called to the castle. Ni no Kuni has the best story 100% but Dragon Quest 11 is absolutely a better game. For me, thilese series peaked with Dragon Quest 3, 4 and 5, and Final Fantasy 1, 4 and 6. It can even be tense, but it's never tried to be exciting. i started off impressed but as i got further into 11 i really didn't enjoy it that much and it felt like it was Get the Reddit app Scan this QR code to download the app now. Dragon Quest 8 and 11 were BIG steps in a heavily traditional franchise. Dragon quest is gonna give you more gameplay overall I think, if youre just looking for bang for your buck. The main complaint is that the game uses synthesized instrument samples instead of a fully orchestrated soundtrack, and the samples aren't as high quality as some would like. Total Annihilation (TA) is a 1997 RTS game by Cavedog Entertainment under Chris Taylor. The story isn't super compelling. It is a series seeped in deep tradition. Not sure how it's hard to understand. I consider the game friendlier for people who have only a limited amount of playtime during the day. Dragon Quest VIII was on the PS2 and also has a very good port on the 3DS. Dragon Quest is kind of like that comfort movie you've watched 500 times and will watch 500 more times. The grinding isn't as bad as some of the Quest/Warrior games, also. Oh man, if you haven’t played any DQ games get Dragon Quest XI. I took it with me on a trip to Denver Colorado and met up with local players there and they gave out all the rare dlc dungeons. I think most people would encourage you to try both modes, but if you're set on only playing 2D then you can still get a lot of enjoyment out of the game, and will be able to do all the main story, side quests, and extra content. It's tried and true, which isn't a bad thing. It’s a Dragon Quest 8, 9, and 11 expanded on the core battle mechanics and are generally more balanced (11 is allegedly mash attack to win on normal, but thankfully it has hard modes) than their predecessors. The pep mechanic was much more interesting than Pokemons Dynamaxing for me. Probably my favorite music of any DQ game. It's been very difficult to get into any other JRPG, especially the modern games. Hope this helps everyone. It affected my overall enjoyment. 114K subscribers in the dragonquest community. My theory is that when one dies in game battle, it wasn't the character's time. When you quit the game, the save point angel prays to "allow this faithful lamb to rest in peace awhile. The SNES remake of 3 has amazing animations and 4-6 remakes are anything but visually boring during battles. For my fellow humans who have played Dragon Quest 11 and Dragon Quest 8. I'm making a youtube video on these two different battle gimmicks. Previous HD2D games run and look pretty good on Switch even if there's a noticeable downgrade in some textures and particle effects fon other platforms so I'm not really worried. Go into 11 expecting a dragon quest and you'll love it imo. Or check it out in the app stores   A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. The story is great and the battle system and characters are all wonderful. The story is good, but it's fairly standard as far as JRPG stories go (again, though, it does this brilliantly). Story: Dragon Quest XI Characters: Dragon Quest XI World Building/Exploration: Dragon Quest XI Music: Tales of Arise Overall satisfaction as a package: Dragon Quest XI I was a lot more critical of the flaws in Tales of Arise. " "I'll purchase one more copy on Switch, and try it there. While the exact specifications have not been announced some speculate it could be an ARPG to some I love the orchestral version of Unflinchable Courage. My question is, do the dragon quest games have alot of variance in terms of musical tracks. All things I associate with DQVIII. I always had this problem with the Dragon Quest series. it's a Dragon Quest game with a good cast, so I still enjoy it and think it's a fun/solid enough game. DQ 11 isn’t the type of game where you will over level your party at that point. I have played Dragon Quest XI S 2. The combat system is really Hi and welcome to r/dragonquest!. Both are pretty charming. The vocation system is heavily Yuji Horii surprisingly revealed that Dragon Quest XII will not feature a turn-based battle system, only saying that “it won’t completely disappear, but it’ll be different. Finally for me, Dragon Quest games are all treasures. Get the Reddit app Scan this QR code to download the app now. " "I'm apathetic about PS4 and Windows games, but I'll purchase one copy at Best Buy. For example, I was playing Dragon Quest 11 and I fought a boss battle against an enemy that looked like it might make breath attacks. It gave me the same feeling I got when I was playing DQVIII or any other game in the early 2000s: It is a finished product, no bullshit dlc or mtx, no tacked on multiplayer, perfect balance of linear story and explorable world, actual secrets to uncover instead of pointless collectibles, simple To anybody about to start Dragon Quest 11 S Digital or Physical if you downloaded the free DLC from the eShop To get the DLC in the game you have to go to system settings in the game and then pick claim special rewards. The battle system wasn't great to begin Alright someone want to explain this battle system for me? Dragon Quest XI: Echoes of an Elusive Age PlayStation 4 . Never played a dragon quest game before though. Or check it out in the app stores Dragon Quest 11 is a perfectly adequate JRPG, above average in every category. Each area faces a difficulty or challenge on the way of pursuing that quest. In contrast with Fire Emblem, this is something I've found it very easy to pick up for short bursts. 8 is the definitive dragon quest experience and is superior to 11 in most ways. Dragon Quest really doesn't need any kind of "weakness exploit" system at all. I had a lot of fun with Ni No Kuni 2, the most fun I had in awhile. It was a great way to really dig in and customize EXACTLY what your party members would be doing using "if/then" statements. And you do hear the battle theme, town themes and dungeon themes a lot. I just wanted to know your thoughts on them both and which one you prefer. playing dragon quest 11 feels bad to me. 2: I really liked the story in Yakuza (1-7), the studio that makes them is pretty good with the story. Your mc comes back to you soon. Also the side quest battle theme in ylad is a fusion of the 5 battle theme and Aria of the soul from persona I really enjoyed both games. Both are fantastic and worth playing. the orchestral soundtrack is superb, but even with a decent sound system, the original's nowhere as bad as some people make it out to be. the battle speed feature of 11 S is just a quality of life improvement due to long character animations that become tiresome after an 80 hour adventure, and not a feature designed to Dragon Quest 11: Echoes of an Elusive Age is the most recent entry in one of the most iconic JRPG games ever developed. I don't think you can go wrong between the two, but I voted Dragon Quest XI. While the combo system isn't the most game changing thing to ever exist, it's still fun and allows for great strategization. DQ9 was such an epic handheld adventure. Also the tension system is gone. The battle system is literally the same across all games save for some gimmick thrown around like classes, Tension or Pep Up. Personally, I like the control I get with the tension system in DQ 8 so I prefer it. Every ability you unlock serves some sort of practical use in battle, and I find that that's one of Grandia did it first, and you could even interrupt or delay enemy turns like you can in FFX. I enjoyed the story, characters and world in P5 just not so much the fighting. " These are really just a few things that came to mind---Dragon Quest 11 has this generous, thoughtful spirit baked into the very core of its game design. In every other game, you chose everyone's actions, then the turn happened, with monsters taking their turns as well. Maybe 15-20h vs. r/finalfantasy is that way. 11's system of selecting commands one at a time, or previous game's where you select commands for your Really good: Graphics, battle system is greatly balanced (a dragon quest thing), monster design, great party size , crafting system that is fun but still optional (so you are not forced), some Dragon Quest has always been a traditional straightforward turn based battle system. Party characters could've been more exciting, but they're oddly A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. About 5-6 years ago I was able to buy new copies of DQ 4,5 and 6 on DS (after playing DQ1 on my phone). Note that he did not say that it’ll be an Action RPG, and only said that “it’s not turn-based Where the Final Fantasy series is always experimenting with gameplay styles and telling new kinds of stories in new ways, Dragon Quest is always a comfortably old fashioned turn based JRPG with a fantasy setting and story. and that DQ3 is one of the DQ games with a vocation system while DQ11 is one with generally set roles for Dragon quest is often considered the first console jrpg and yuji hori the creator was inspired by computer rpg games such as wizardry and Ultima. You are also meant to explore the battle system. Sugiyama has never made a bad score. " The whole leaf thing in Dragon Quest 11 confuses me however. battle animations, etc), battle system, all the math involved in the battle system Get the Reddit app Scan this QR code to download the app now. I think I do like the battle system better in DQ11 though, since it was great turn based fun. Because I don't want to see what happened to Final Fantasy to A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. I miss the Gambit system from Final Fantasy XII. The world is vanilla and less interesting compared to the strange, mysterious lands in most other Dragon Quest games. Im not a fan of the rinse/repeat sand box games. Like, imagine saying Dragon Quest 11 requires grinding. One of the key differences in the games is that Vesperia has a really likable, interesting Ni No Kuni 2 is action, Dragon Quest XI is turn based. Reddit . 99 About This Game. Currently playing the demo, so far seems interesting, but have a few concerns. I’ve played and own both. If you play Dragon Quest 1 on NES, you will hear familiar tunes and see familiar looking NPCs even in Dragon Quest 8,9 or 11. FINALLY DRAGON QUEST ON XBOX! Honestly, this is amazing, a whole new crowd open to it and being on GamePass is amazing too. It's pretty typical for someone to hold their first in high regards. Dragon Quest XI features monsters designed by Akira Toriyama of Dragon Ball fame, and generally tend to be more humorous or cute. Not that there is a lot of music in Breath of the Wild, but when it is there the music has a "weight" to it that this game lacks. I think about 90% of complaints stem from the fact that the neither the overworld theme or the battle theme change significantly for most of the experience and so although the OST itself is several hours long of amazing tracks, you're only going to hear 3 or so Five of my thoughts on Dragon Quest 11 over the last few years: "Could be among the last good 3DS games. I felt that as well coming from FF and SMT, but Dragon Quest has a charm that’s very unique and the quality of the characters/music/dialog is impressive, definitely up to par with any other JRPG franchise. Hopefully DQ11 won't be considered a commercial failure. WTF do people want at this point? Reply reply more replies More replies especially if you play for the story and world over the actual battle system. Dragon Quest 11-- PC/PS4 and in Fall 2019, Switch -- In my opinion, this has taken the crown of being the best entry point to Dragon Quest series. I understand what you mean by unimaginative. The game has kept the traditional turn-based combat but modernized it in a Dragon Quest 11 does what Dragon Quest has always done: Stick to the the general formula. Too often, RPGs force you to focus your efforts on building a few characters and benching the rest in order to maximize your combat potential (eg by Then there's the battle system, which is turn-based battles with very little in the way of gimmicks. characters, story, music, world, skills/progression system, etc. The world and characters were very charming, I loved the music, the battle system was very easy to pick up, the world map and side quests provoked exploration, the crafting is really addictive, the fact that the definitive edition gives you 2D which plays like a classic Dragon Quest game. There's no interaction with the enemy because they'll never get to act as long as you just hit their weakness and system gets stale quick. I liked the battle system in stronger monsters it presents a challenge, also, ofc if you overlevel the game is gonna get easier, part of the JRPG experience (if you're not one of those guys who enjoy to be OP Get the Reddit app Scan this QR code to download the app now. The original cheap sounding soundtrack was off putting. When i think of "darker tone" Dragon Quest, I imagine some post-apocalyptic setting like the future in Chrono Trigger, or the adult Link timeline in Ocarina of Time. I think the music problem is a bunch of issues combined. Keep in mind Dragon Quest popularity in the West didn't really get to where it is today until Dragon Quest 11 View community ranking In the Top 5% of largest communities on Reddit. Grandia 2 is also great although I personally prefer the first one more. Xenoblade DE or Dragon Quest XI Though incase you don't know there's a 10 ish hour long demo you can play of dragon quest 11 and your progress transfers! So give that a whirl Battles its a real time based battle system revolving around managing cooldowns and your A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. It's been a while since I played it, but I remember having a pirate cat. But I hated this game in so many ways. The visuals are already gorgeous and being able to transition from TV to portable is perfect for me and the fact that you can easily put the system to sleep and continue playing mid-battle is a great plus. | Total Annihilation: Kingdoms (TA:K) is a 1999 medieval RTS game, also by Cavedog Entertainment, and the second game Yes the game is worth playing. It's not so much about the game being "challenging" as it's about giving actual purpose to the battle scenes (which take up quite a bit portion of the game) and actually having the choices you make in them matter. Or check it out in the app stores   Game like dragon Quest 11 but as an Arpg . Reply reply Top 2% Rank by size . Get the Reddit app Scan this QR code to download the app now I’m gonna be honest with y’all I front: I love job system games, especially Dragon Quest. Dragon Quest is longer and the combat is a bit slower. Dragon Quest 11 over 7's remake, for sure. I've done a full run playing entirely in 2D. With the exception of IX (local co-op on DS with no set party) and X (an MMO), every version is just the most refined re-imagining of the core concept. Reply reply DuckyRai I've tried to get into Dragon Quest 11 before, but the battle system just seemed to simple compared to octopath, hows the game does it get better is it just early game that is Dragon quest 8 was my first DQ game and it hooked me. Just showing the turn order of characters would make a world of difference. and that you’re using the Sword of Light as an item during the battle. art direction, narrative/writing, pacing, character design, and localization. The battle system in 3D mode is the classic system as well, so it’s the ideal version of you want DQ11 in 3D with the classic battle system. I grew up playing ff and loved the golden sun games. So for the top comment to say it was a disappointing sequel is opinion because NNK 2 > NNK 1 imo. The general UI of Dragon Quest is more menu based and traditional fantasy themed ('aged paper' look). Dragon Quest 11 is an "old-fashioned" JRPG with menu driven, turn based combat and a familiar town, dungeon, town, dungeon structure. Regarding general aesthetic, Persona 5 has a darker visual theme touching on sexuality, desire, demons, etc. It would make the combat stale when all you're doing throughout the game is hitting enemy weaknesses for extra turns. 3DS PC Nintendo Switch PC PlayStation 4 Stadia Xbox One. Vocation system was a little annoying at times though Dragon Quest 11 rant comments. You get to create your own custom party from the get go, the auto battle is blazing fast, the music and story are great, the pacing is exquisite. I picked up and am about 30 hours into Dragon Quest XI: Echoes of an Elusive Age S: Digital Deluxe Edition, and had to check reddit for negative opinions about this game. Or check it out in the app stores   Like you could just tell the amount of care that went into every little thing in Dragon Quest 11, and it's not an easy apples/oranges comparison because there are a significantly fewer number of things to animate in DQXI but the animations Yep, it's still the full game and offers a great experience. The Dragon Quest franchise is in my Top 3 favorites currently and likely will be until I die. reReddit: Top posts of January 2020. r/dragonquest A chip A Mia gets resurrected by 11's deus-ex-machina powers that seem to trigger whenever and have whatever positive effect is required. I usually like classic mode when it comes to JRPG’s but I really like the Free-Form in Dragon Quest XI. Is it too basic? Like is there attack, defend, magic, item, This is why I say the battle system is slightly complex, especially with Draconian options on. Much of it is taken from older Dragon Quest gamesso a bit light on new music. I'd recommend starting a second file with draconian settings and getting a feel for it. Dragon Quest has always been a traditional straightforward turn based battle system Dragon Quest 11 is the only game I’ve played in the series but I really enjoyed it. It has the standard turn-based system, and while it doesn't do anything revolutionary with that system, it does execute the simple system brilliantly. FF11 is an MMO. But with two of the key people involved having passed on and Horii likely to retire, I do fear for Dragon Quest's future after XII. The battle system is extremely fun After sinking over 80 hours into dragon quest 11 (harder monsters), I feel the need to share how happy I am with certain design choices and its approach to character switching during battle. Game Name: DRAGON QUEST® XI: Echoes of an Elusive Age™ - Digital Edition of Light Price: $59. This is probably a polarizing point, but the battle system was altered slightly. I personally think DQ 11 is much more fun to play, it’s not as stylish as persona 5 but the gameplay is more fun to me! Persona 5 battles were so easy and I’m not a big fan of the battle system and monster mechanic I’d rather my characters do the actual fighting. Some great stories. Or check it out in the app stores feel like they're kind of hard to compare since DQ11 is turn based. Or check it out in the app stores   I enjoyed XC2 but Dragon Quest 11 is just much better in every aspect. There's no right or wrong choice for any character, but personally having each character use a unique weapon (except I hear dragon quest 11 is a really high quality game and traditional jrpg. I like both of those changes, but I can understand that not everyone will share my opinion. These games helped solidify my love for Dragon Quest. r/JRPG. Reply reply CzarTyr Dragon Quest's traditional and old school nature is part of the reason why its so loved. IMO the story in DQ11 is better, but I love Trials battle system. 5 times and I'm playing Yakuza: Like a Dragon right now. Dragon Quest 11 might be one of the longest games I've ever played. Tension was a thing sure, but it didn't change the mechanics, it just made it more strategic. Is it too traditional? I want to know how the battle system works. Super Ultra Dragon Quest 11 S: Echoes of an Elusive Age Edition of Light Definitive Edition Turbo Advanced 3D U Deluxe Featuring Dante from the Devil May Cry Series & Knuckles [Game of the Year Edition] Get the Reddit app Scan this QR code to download the app now. Its battle system has the potential to be so much better. you love dragon quest battle system Top posts of September 11, 2018. " When you reload, it will proclaim "you have joined us again!" I love it. Once you have your fourth party member you can respec your skill points for 20 Get the Reddit app Scan this QR code to download the app now IX is a lot of people's first Dragon Quest game. The auto battle system just gets you through the trash Monster battles, for me the engaging part of these kinds of games isn't hitting attack 3 times to win individual battles over and over, it's the story,the character growth IE seeing your team get stronger, exploring and completing sidequests, defeating stronger and stronger monsters etc. You get some nice character development with some cool character stories that weren’t in the original DQ 11. DRAGON QUEST® XI: Echoes of an Elusive Age™ tells a captivating tale of a hunted hero and is the long-awaited role-playing game from series creator Yuji Horii, character designer Akira Toriyama and composer Koichi Alot of Dragon Quest's mechanics are built on what Dragon Quest II introduced. It was the first RTS game in history to feature fully 3D units and terrain and is the spiritual predecessor of the RTS games Supreme Commander and Planetary Annihilation. But that shouldn't matter if it's your first Dragon Quest. Dragon Quest XI is definitely a more traditional JRPG. Dragon Quest 11 is now one of my most favorite video games of all time Smite is a third-person multiplayer online battle arena video game developed and published by Hi-Rez Studios on PC, XBox, Playstation, and Switch. Amazing music. Its a more traditional jrpg. He wanted something to mimic those types of fantasy based RPGs on a console that was accessible enough where anyone could pick it Has anyone played dragon quest 11? Particularly on nintendo switch. And if you're just grinding, the auto-battle feature on this one is unparalleled. Dragon quest 11 in You have the wrong idea comparing Dragon Quest to FF this way. Literally the first result when you google dragon quest 11 camera. Also, playing Dragon Quest on the toilet A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. I recommend using Brownie Boost (it gives LVL 2 attack buff and defense buff, and HP + MP regeneration) at the start of the battle. Dragon Quest 11: Echoes of an Elusive Age is a turn-based Japanese role-playing game through and through, and that means it’s got a lot of conventions and mechanics common to the genre. I have it on Xbox one and the Switch and I prefer to play it on the Switch. I somehow doubt Dragon Quest III of all games is the one they'd drop the ball on. Where you are is mini stories with not much combat. I'm so I'm a longtime Dragon Quest fan and while I haven't yet finished Dragon Quest XI, I've played a fair bit of it both on PC and on 3DS - I can't say for certain, but I know I played more on PC then on 3DS. but that battle system drains everything from me. A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. The first Grandia really has that spirit of going on an adventure, with very charming characters, a light hearted story, that also has some great music and an awesome battle system. In DQ 2 - 7, & DQ9 targeting rate by position is : Dragon Quest XI just kept being more and more incredible as hours went by as a 80 hour JRPG. Consider joining r/PlayStation for your daily dose of A community dedicated to the Dragon Quest/Dragon Warrior series by Square-Enix. I know moving around doesn’t gain you any type of an advantage but it just looks Everyone in your party gets magic of some sort, multiple weapon types, and their own unique Skill Tree. Also, it may be the main battle theme that plays for most of the game but you have more battle themes playing in some sections like Battle For Glory, Fighting Spirit, Endless Battle, Booga's theme (It's hilarously good don't at me). DQXI has an amazingly good battle system, and it's not really put to good use unless the enemies become more dangerous. Open menu Open navigation Go to Reddit Home. I've heard countless people saying they skipped every battle they could and still cleared everything without problems. I love this new battle system in XI. Watched a battle video and noticed the main character running around the battle field, and the other characters hit the enemy. Don't feel like you just have to pick 4 characters and only use them, the game is balanced around you mixing it up and using everybody, different character combos are better Dragon Quest 11 was a big reminder that they are still capable and willing to still make the type of jrpg that I want to play. I think I'll really like this battle system. ynzkri gihjc ntjlydm eokgja lfwgx hcnday qwmq yhof sxht nfwpgl